Game: Super Smash Bros. Melee
Start Date: September 13th, 2014
After the release of Super Smash Bros. on the Nintendo 64, HAL had no plans for a follow-up to the multiplayer slam-fest. However, after the game had received such popularity, the company returned once again to make an even bigger game on the Nintendo Gamecube. And thus, one of the most popular competitive fighting games was born, with more characters, more stages, more modes of play, and more multiplayer mayhem.
Smash Hype was still going strong in the summer after my N64 LP had already ended. Because of this, I made an executive decision to start the sequel a bit earlier than I had already planned. It also worked out quite well because this project released during the first week of Smash Bros. 3DS being out in Japan. I guess the only thing that really needs to be said now…”Bring on the Melee!”
Although this project is complete, there is a possibility for me returning to this game in the future to collect the rest of the trophies and completing some of the hardest challenges this game has to offer. For now though….not exactly in the mood! XD