Game: Zelda II: The Adventure of Link
Start Date: January 2nd, 2018
End Date: January 26th, 2018
When a video game gets very successful, it’s only natural for developers to want to create a sequel. It’s also natural for developers to try out new ideas when they make their sequels, including the notion of drastically changing the gameplay and the style of the game in question. The Legend of Zelda is an example of this when they made Zelda II for the NES. Although it had a nice overworld map, puzzle-filled dungeons and various caves to explore throughout the land of Hyrule, Zelda II controlled very differently from its predecessor. In fact, I imagine present-day Zelda fans who didn’t grow up with this title would not be overly fond of this game because of how different and how difficult it is compared to the other games of the franchise. However, it’s still a part of the Zelda lore and is definitely worth a look at.
Before moving on to other Zelda titles, I wanted to get completely caught up with the series (at least up to Majora’s Mask anyway) and fill in any gaps I left hanging beforehand. However, Zelda II wasn’t a game I was overly familiar with. In fact, before this playthrough, I had only completed the game once beforehand and that was a few weeks before the end of 2017. So safe to say, I was going into this title with only a little practice and not a great deal of experience. However, from when I played the game, there were definitely some things I appreciated and liked about the experience, so at the very least, you could say I wasn’t repulsed by the game to the point where I just didn’t want to cover it at all. So I figured it was as good of a time as any to finally mark this off of my Let’s Play list, and here we are!