Tag Archives: Master Hand

Super Smash Bros. Melee

Super Smash Bros. Melee

Game: Super Smash Bros. Melee
Start Date: September 13th, 2014
Videos: 30

After the release of Super Smash Bros. on the Nintendo 64, HAL had no plans for a follow-up to the multiplayer slam-fest. However, after the game had received such popularity, the company returned once again to make an even bigger game on the Nintendo Gamecube. And thus, one of the most popular competitive fighting games was born, with more characters, more stages, more modes of play, and more multiplayer mayhem.

Smash Hype was still going strong in the summer after my N64 LP had already ended. Because of this, I made an executive decision to start the sequel a bit earlier than I had already planned. It also worked out quite well because this project released during the first week of Smash Bros. 3DS being out in Japan. I guess the only thing that really needs to be said now…”Bring on the Melee!”

Although this project is complete, there is a possibility for me returning to this game in the future to collect the rest of the trophies and completing some of the hardest challenges this game has to offer. For now though….not exactly in the mood! XD

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Super Smash Bros.

Super Smash Bros.

Game: Super Smash Bros.
Start Date: May 24th, 2014
Runtime: 4 hours
Videos: 13

Back in the old days, one of gamers’ greatest fantasies was the thought of combining all of Nintendo’s mascot characters and putting them into a game where they could just go wild and fight each other. It was Super Smash Bros., a game developed by Masahiro Sakurai, the developer of Kirby, that finally accomplished this feat and had a tremendous legacy that developed alongside it.

I still had not figured out how to tackle Mario Party DS yet and I was definitely not ready for Mario Kart: Super Circuit either, so I decided to focus on another spin-off game instead. With all the hype surrounding the upcoming Super Smash Bros. 4, it seemed like the best time to go back to the Smash Bros. roots and start celebrating the hype in a proper way! I also decided to incorporate “#SmashHype” as a way for my viewers to contribute to the hype of the new games and promote even more discussion.

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